Gailardia 3 Walkthrough Forum

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107. nezkeys79 Mar. 24. 2012 20:29
I know I want a sage(lillis) and ninja(chaz) for the equipment, and want Alan to be a holy knight with all hero equipment. I just can't decide on the last one(Sammy). What about an extra sage? When buffs run out Sony I need a backup for that? Unless a holy knight knows all the buff spells?
108. snowman Mar. 24. 2012 20:37
Hi-ho,
I just finished the game (100% items). The final boss took 20 turns with ninja, holy knight, fencer and sage. I didn t bother purchase the very expensive shields and helms since the extra def seems negligible for the cost. Did anyone bought them ? Besides, the c*a*i*y card can be sold after use.

Btw, the fencer can be equipped with Tokogawa Armor and Masamune, but my fencer was not very useful against Qu*****tl.
109. snowman Mar. 24. 2012 20:52
I forgot go mention my chars were lvl 52 or 53 with best gear.
The only damage dealer was the ninja, while the 3 others were casting Curtain, Bless and Magic barrier, Heal All, and naturally High tension on the ninja. That s a rather safe technique I guess, because noone died in the party.
110. nezkeys79 Mar. 24. 2012 23:12
And that only took 20 turns lol? Usually the safe 1 dd strat on rpgs takes ages and is an mp killer/waster lol. Well done
111. HarHar Mar. 24. 2012 23:47
I just beat the game with ninja-ninja-sage-sage lvl 45 all. I didn't count how many turns it took but it was a pretty long time. Heal-all ftw...
112. Tom Barrister Mar. 25. 2012 00:31
To answer the various questions:

The Ninja IS the best tank. Here are the stats from level 99:

Ninja: Str=332 Guard=224 Agility=316 HP=801 MP=0.
Fencer: Str=245 Guard=173 Agility=288 HP=592 MP=386.
Holy Knight: Str=289 Guard=204 Agility=184 HP=697 MP=295.
Sage: Str=144 Guard=142 Agility=230 HP=522 MP=617.
Warrior: Same as Holy Knight, except no MP.
Samurai: Same as Fencer, except no MP.

As you can see, the Ninja has the highest guard to reduce physical damage and the highest agility to dodge attacks.

Spells for each:

Fencer: Missing the Cure, Full-Revive, Escape, Heal-All, and Bless-Barrier spells.

Holy Knight: Missing all of the Fire, Blizzard and Quake spells and Ultima.

Sage: All of the spells.

If any class could wear any armor (i.e. if the Tokugawa Armor, Masamune, and Miracle Robe were universal), my team would depend on who I was fighting. Against the Demon Lord, I would probably choose four Holy Knights. Against Quetzalcoatl, who I want to beat in as few turns as possible, I would level to 99 and choose three Ninja and either a Holy Knight or Sage.


113. nezkeys79 Mar. 25. 2012 00:53
I was going to have two sages and two ninjas but after reading that the holy knight will be better for the extra hp and guard. The absence of those attack spells I guess is not an issue since it will be casting buffs.

I decided on this then...

(Ninja) Damage Dealer
(Ninja) Damage Dealer
(Holy Knight) Buffer/Backup Healer
(Sage) Healer

Does it matter which characters are which? I was going to have the two guys as ninjas
114. nezkeys79 Mar. 25. 2012 02:00
Oh yeah anyone agree the music composer for these games is good lol?

If you're interested I have arranged all the music from all three games onto piano. Email me if interested...harmonymeister@msn.com

Ps...that reminds me but in this game does anyone else have silence in the castles? I'm thinking its a bug on HTC wildfire because there are other sound bugs
115. gupus Mar. 25. 2012 02:27
How do I get to the town on the southwest of the southwest continent?
116. gupus Mar. 25. 2012 02:55
I can't seem to find the cell key and I don't know what to do with the bomb.
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