Gailardia 3 Walkthrough Forum
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97. HarHar Mar. 24. 2012 05:12
Drivin' ya nuts, isn't it?
98. nezkeys79 Mar. 24. 2012 08:18
Guys is it possible to beat the white snake at levels 18-19 with a bit of luck? Only my magician and monk have magic equipment. The warrior and samurai have iron equipment and great swords. Am I just being a little optimistic to think ill get lucky lol?
99. nezkeys79 Mar. 24. 2012 08:20
Also should i use my advanced work permit now before going to the northeastern continent? If yes which job should i change. I'm thinking magician to sage? Or samurai to ninja?
100. Tom Barrister Mar. 24. 2012 08:58
Not likely you'll beat the snake with those levels and that equipment. You might consider getting the Magic Equipment. The snake guards an Adv. Work Permit, so there's no timeline on beating it.
You should use your Adv. Work Permit when you get it. You can always change from one advanced job to another with a regular work permit. There are 8 regular work permits in the game. Plenty to experiment with.
101. nezkeys79 Mar. 24. 2012 09:11
I didn't realise you could swap advanced jobs with regular work permits. What would be the need for 2 advanced work permits? i think I have 5 work permits I think.
Ah hang on a sec I'm confused here. When you swap a job is the permit discarded and then you have to usr another to change again. or do each character just have to have 1 in their inventory to swap as many times as desired?
102. Tom Barrister Mar. 24. 2012 09:22
ADVANCED JOBS AND HOW THEY WORK:
Once you pick jobs for your party, you need a Work Permit to change again. To upgrade from basic to advanced, you need an Adv. Work Permit. To change from one advanced job to another, you can use a regular Work Permit.
There are 4 Advanced Work Permits and 8 regular Work Permits.
If your upgrade isn't available to the party member change to an eligible job and then use a regular Work Permit to change to the advanced job.
Here is a basic rundown of the advanced jobs:
Ninja: Superior stats to both Warrior and Samurai in every category. Ninja is the only advanced job that can use the Tokugawa Armor and Masamune.
Fencer: Same melee stats as a Samurai and have all of the Magician spells and many of the Monk spells. Notably, they don't have Bless Barrier, Revive All, or Heal All, which are useful against the last few bosses.
Holy Knight: These have the same melee stats as a Warrior, some of the Magician Spells, and all of the Monk spells, except for Full Heal.
Sage: This useful job has every spell in the game and a lot of MP. Sage is the only advanced job that can equip the Dagger of Light and Miracle Robe.
I didn't have much luck with Fencers. My party against the Demon Lord was either a Ninja, Two Holy Knights, and a Sage, or two Ninjas, a Holy Knight, and a Sage.
103. Tom Barrister Mar. 24. 2012 09:23
Once a permit is used, it's gone.
104. nezkeys79 Mar. 24. 2012 09:36
Thank you for that! I get it now. so yea can you say pros and cons to having...
a) 2 ninjas, 1 holy knight
b) 2 holy nights, 1 ninja
In rpgs I usually have 2 damage dealers, a tank/buffer, and a healer. That would suggest going with a) I guess
105. Tom Barrister Mar. 24. 2012 11:23
A Holy Knight IS a fighter: it has the strength, guard, and agility of a Warrior and the spells of a Monk, which makes for a potent Fighter/Healer. The reason I use a Ninja and Sage is because it allows the team to use the Tokugawa Armor, Masamune, and Miracle Robe.
106. nezkeys79 Mar. 24. 2012 20:20
But I can still use holy knight to buff right? Or are you're examples 3 damage dealers + healer/buffer.
Since the game says the party leader (Alan) will be the Target of most attacks thats why I chose warrior to make him a tank.
Out of curiosity if that special equipment didn't exist what would you choose as party and why
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